When Does Pool 2 End in Marvel Snap: The evolution of cards in Marvel Snap has numerous tiers. Your Collection Level is the basis for these levels. Marvel Snap card pools can be unlocked after Collection Level 18.
There are five card pools in Marvel Snap, and each one has a different unlock level. As the pool level increases, a different set of cards with more complex abilities are available.
We are here to discuss when does Pool 2 end in Marvel Snap. Additionally, let us also look at all the cards that are available in Pool 2.
When Does Pool 2 End in Marvel Snap
After you have all of the cards from Pool 1 unlocked, you can play Pool 2 as the next pool. The collection levels in this pool begin at 222 and go all the way to 474.
There are only 25 cards in this pool. Yet, the majority of these cards are potent and are worthwhile of your time and effort in the game. Agent 13, Scorpion, Storm, Morbius, and other potent cards like Rhino are some of these cards.
The order in which you receive the cards is completely random, just like with Pool 1. As a result, no two players will pick the same cards, which increases the game’s excitement.
You will sadly only receive 25 cards for this pool. You must climb 252 levels to reach Pool 3, therefore that is a rather low number. As a result, scaling through the pool of Marvel Snap cards is one of the slowest. The attendance is ideal, though, because Pool 3 has a lot in store for you.
List of all Pool 2 Cards in Marvel Snap
Here is a list of all the cards in Pool 2 of Marvel Snap for your reference.
- Agent 13
- Bucky Barnes
- Ebony Maw
- The Collector
- The Infinaut
Best Pool 2 Cards in Marvel Snap
Use of the following cards is strongly advised when in Pool 2:
Scorpion: Scorpion is a conditional card that, when used correctly, will provide you a significant advantage over your opponents. The opponent’s hand receives a -1 Power debuff as a result. Considering that it is only a 2-Cost card, it exerts a lot of pressure on your opponent.
Killmonger: This card works best for eliminating 1-Cost cards that have started to bother other players. They comprise cards with potent abilities, several Power bonuses, and even a few of your cards.
Storm: When it comes to Marvel Snap, Storm is a little contentious. Due to her ability, you can only play cards there for the remainder of this turn. No further cards may be added to the spot after that. Playing her should be done with great caution.
Okoye: One of the finest 2-Cost cards to play is Okoye. She adds +1 Power to each card in your deck. Even though this might not seem like much, in the long term, it will undoubtedly help you win.
In this article, we have covered when Pool 2 ends in Marvel Snap and along with that all the cards in Pool 2. If you wish to read about the other Pools, check out our curated Snap section on Gameophobic.